翻訳と辞書
Words near each other
・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Thrasher: Skate and Destroy : ウィキペディア英語版
Thrasher: Skate and Destroy

''Thrasher Presents Skate and Destroy'' (also called ''Thrasher SK8'' in Japan and ''Thrasher presents Skate and Destroy''; see box art) is a skateboarding video game developed by Z-Axis and released in 1999 for the Sony PlayStation. A Game Boy Color version was also developed, but was later cancelled. This is likely due to when ''Thrasher'' was released, following in the wake of ''Tony Hawk's Pro Skater'' and therefore being largely overshadowed (much like many other skateboarding and extreme sports games released after).
Despite having less recognition, it received high scores from both IGN and GameSpot, being seen as "technically superior to Tony Hawk" and an "almost sim-like approach to the sport". Aside from less advanced graphics, this was one of the reasons ''Thrasher'' was ignored, as the learning curve (due to unconventional controls) is fairly steep compared to the 'pick up and play' style of the ''Tony Hawk'' games.
The objective of the game is to take one of the six fictional skaters and work through a total of 12 levels across the globe, gaining sponsors, decks and clothing, and eventually appearing on the front of the Thrasher magazine - from which the game takes its name.
==Gameplay==

Reviewers noted the more realistic style and different control layout, compared to ''Tony Hawk'', which added to the overall difficulty of the game. Because it is more of a simulation of skateboarding as a whole, the focus of the game is mostly on technical tricks and to perform tricks efficiently, a formula that the future skateboarding series Skate would build on, whereas the ''Tony Hawk'' series, even from its outset, had a focus on arcade style gameplay and is rather more forgiving.
Like the other Z-Axis developed sports titles, the game features ragdoll physics. In keeping with the realistic nature of the game, players can break their skateboard and even bones if they crash hard enough (especially if the player does so into moving vehicles). Breaking their skateboard will mean the player has to restart their run and will lose their score, so it is in their best interest to use the 'bail' button combination (L2 + R2), as well as the 'tuck' button (Circle/O), while in the air to minimize the damage.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Thrasher: Skate and Destroy」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.